Exhaust. Necronomicon is a Relic obtained through the Cursed Tome Event. Usually happy to take at least one. Footwork is crazy good. 3 Energy | Gain 2 (3) Intangible. Accuracy • Caltrops • Footwork • Infinite Blades • Noxious Fumes • Well-Laid Plans. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. r/slaythespire. Daily Discussion #125: Coffee Dripper. Mysteriously clean and smooth, dirt and grime fall off inexplicably. It just gives you great value for 2 energy with no downside. It's one of the best act 1 damage cards in the game and probably my favorite floor 1 card reward since it means act 1 is solved aside from maybe the boss. Keeping a Malaise for another go-around can be really good. 2: Happy Holidays! Slice card buffed. Silent can struggle a lot with act 2 and cards like noxious fumes and crippling cloud are very strong. Catalyst allows poison decks to output much needed burst damage, at the cost of being slightly unwieldy. Currently available on Windows, Mac, Linux, PS4. Silent - Shiv decks can be great but venom decks are far, far much better. X Energy | Next turn, draw X (+1) cards and gain X (+1) Energy. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Please reply to me if I got something wrong so he can fix it. Slavers: 3, blocks attack when you're vulnerable/entangled (once again, also depends on your deck) Reptomancer: 4, blocks the big hit from 4 daggers and reptomancer. Poison Stab or Noxious Fumes is usually the starting point, with Crippling Cloud respectable early and Bouncing Flask as a good Laga/Hexa solution or an act 2 pickup on 4 energy/snecko. Nilry's Codex - Event - Relic. Reduce the cost of all cards in your hand to 0 this turn. This relic can be triggered on an X card, so long as it consumes 2 or. It needs a bit of help to get there. Daily Discussion/Debate #53: Dash. Why should a harder spire change your evaluation of sozu vs another boss relic? It doesnt make sense. Members Online. Upon Upgrade, it gains 13 Block per play instead. Looking at my last 5 Silent wins, A13-16, less than half my cards did damage. Also, was that sarcasm on the fumes? It seems too real but I. Keep up the good work! Noxious Fumes (Silent - Power) Cost: 1 Energy. I played Magic the Gathering before playing Slay the Spire, and when I saw that scry was a mechanic I fell in love. There’s also plenty of situations in act 2 where this relic is good, as it allows you to stack poison on minions that elites and bosses summon using something like [[Crippling Cloud]] and get that poison on the main enemy. Paper Krane Uncommon (Silent only) Relic. Defect cards are gained from Card Reward screens during games played with the Defect. Daily Slay the Spire Discussion. kaosmark2 • Eternal One + Heartbreaker. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. This damage will go through an enemy's Block. Five block is enough to take a solid blow. Crippling Cloud Reply handledvirus43. Daily Slay the Spire Discussion (351/696): Lesson Learned. Members Online Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire…Silent is the Slay the Spire character that I almost always end up having a debuff-heavy deck, either with Poison or Weak cards. PW underperforms when the enemy is Weak. To me, it seems a little bit underwhelming for 2 energy. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. So after playing 2 Wraith Forms you will lose 2 Dexterity at the end of each turn. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Source: Neow transformed a Strike into Glass Knife some 45 minutes ago. The continuous Dexterity loss is a debuff, and can therefore. Damage increased from 5 -> 6. Crippling Cloud (2 Energy) 4 poison every enemy and 2 weak – While the poison gain on this card is relatively weak, the Weak debuff can come in handy when facing off against a. It's a card I settle for after I fail to find other weakening cards. unupgraded envenom, wraith form, nightmare becomes god tier, crippling cloud, bouncing flask, bullet time, riddle with holes, eviscerate, corpse explosion, and most the 0. Saves you tons of energy, cards and damage and turns Act 2 Elites, dangerous/annoying fights like Jaw Worms and Darklings and even some bosses into walks in the park. Disregarding any strength gain, what’s the highest amount of damage you can do with one attack and one relic, without needing to play any other cards that turn or infinite scaling cards? (e. Bouncing Flask also tackles the AoE problems decks generally find in act 2 which makes it great for taking on elites. You can still obtain the Minimalist achievement if your deck becomes 5 cards. Neutralise, crippling cloud, leg sweep (good block + weak) & Malaise are all good for reducing damage. Sadistic Nature + Crippling Cloud is 10-15 AoE burst damage for 2 energy without even considering the powerful debuffs. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Dash (Silent - Attack) 2. Thematicly I much prefer poison, but after playing the silent so many times Shives are just much easir to use and more consisent, with greater card and relic synergy. However, the synergies are far worse than other damage common side effects - it's pretty rare to build a deck around discard, especially at high ascension. 162K subscribers in the slaythespire community. WLP doesn't increase your output. Under what circumstances can you make a Spire resident engage in self-cannibalism? 3. Catalyst Silent Uncommon Skill 1 Energy | Double(Triple) an enemy's Poison. Most have exclusive and powerful effects that you can’t replace, while you have many opportunities to remove cards in a run. There are tons of skills and powers worth having in your starting hand, an early shockwave or crippling cloud can easily decide runs by themselves and most of the important powers are great to have. One of the first lessons you should learn in Slay the Spire is that you don't put a card in your deck in Act 1 if you can't make good use of it in Act 1. WLP is a card I would pick up on floor 1, because while it isn' t great in act 1, it's such as important card to have access to for the remainder of the run. (crippling cloud, let sweep, malaise) then the extra weak from neutralize+ starts to feel a little wasted in many fights. Most have exclusive and powerful effects that you can’t replace, while you have many opportunities to remove cards in a run. - Having 2 or more copies of either: Deadly Poison, Deadly Poison+, Poisoned Stab+, Crippling Cloud+. On silent it's worse since deflect and backflip are standards and not exactly card efficient, while the few 2-energy cards ([[nightmare]], [[crippling cloud]], [[leg. Crippling Cloud is an exceptionally strong AoE skill that shines in most fights, especially against multiple enemies. Lets you hold onto more block cards for when you know you are being attacked. Daily Slay the Spire Discussion (88/696): Byrds. The second one deals 12+4+4=20 and the third deals 12+4=16 and lastly 12. Crippling Cloud, Shockwave, etc. Helps proc Kunai, and benefits from it at the same time. Crippling Cloud: 4(7) Corpse Explosion: 6(9) Noxious Fumes: 2(3) per turn; Envenom: 1 per unblocked attack; Catalyst: +1x(+2x) existing Poison. I won't be disappointed to pick one up in early floors since it's an ok card. Corpse Explosion Silent Rare Skill . Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Slay the Spire. Daily Discussion/Debate #53: Dash. Practically a necessity for pure poison decks to beat. Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. Members Online. Next turn, add 3 copies of that card into your hand. I'm usually willing to take 1 in most decks, a free 14 damage can be really good, especially in fights with multiple enemies. Exhaust. ReplyTo me, it seems a little bit underwhelming for 2 energy. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Redditors when the grand arbiter of slay the spire hasn’t decided their opinion on a card yet. Reply more replies. A player finds an early Kunai, thinks "I'll only pick up cards that give me multiple attacks", ignores good stand-alone cards like Crippling Cloud and Dodge and Roll, and dies as a result of low card quality. Discard 1 card. Buy Slay the Spire and shop other great Nintendo products online at the official My Nintendo Store Canada. Yeah that's a great point. Predator, piercing wail, poisoned stab, noxious fumes, crippling cloud, footwork, dagger spray, well laid plans, dagger throw, dash, bouncing flask, quick slash, skewer, flying knee, backstab, masterful stab are all great act 1 pickups and non-rare for the silent. Dash (Silent - Attack)Reply. The "death explosion" effect lasts indefinitely (unless the enemy clears its debuffs). Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Call me with up to 10 [ [ name ]], where name is a card, relic, event, or potion. Call me with up to 10 [ [ name ]]. Glacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. This means each. And damn if it isn't great with Snecko Skull. Each bounce counts as a separate application of Poison. 1 Energy | Deal 9 (10) damage. I used to work 2nd shift so I had time to post these, but now I've spent the last 3. Good change!Full list of all 46 Slay The Spire achievements worth 1,070 gamerscore. Comments sorted by Best Top New Controversial Q&A Add a Comment . Snecko Skull adds 1 after Catalyst's poison. Slay the Spire is a deck-building roguelike indie game with an extensive endgame that allows for constant improvement. Title: Crippling. It’s just the perfect character for my style, with Alpha, Ragnarok, and the different states, it is so satisfying to build a good run, and I think it feels different and special. Global Leaderboards. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Assuming you finish the combat in 4 turns and you have one poison stab per turn, the first poison stab deals a maximum of 18 damage (8 regular damage plus 4+3+2+1 poison damage). After over 100 hours on my phone, multiple on switch, and dozens of hours watching slay the spire content online, I'm finally ready to own. : Add 3 (. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Often cycling orbs is part of Defect's strategy so there are many situation where Doom and Gloom will also evoke an additional orb for more damage, block or energy. Ironclad Pain build. Daily Slay the Spire Discussion (193/696): Double Tap. It's decent in the early game though. At the end of your turn, lose 5 Dexterity. Wraith Form can be amazing in a Blur or Calipers run. Card. For the double boss, remember that cards like Piercing Wail, Malaise, Crippling Cloud can all be very effective ways to reduce incoming damage. Too many of them can hurt your first turn, as is the case with many Innate cards. The power if sozu depends only on the power of an extra energy (depends on your deck), the power of the avg potion and the rate you get potions. Members Online. To ilistrate. 0% confident you mentioned Burst, Crippling Cloud, Nightmare, and Catalyst in your post. If an enemy is killed by poison damage, the transferred poison will not deal damage this turn (regardless of what order enemies are in). Damage wise, caltrops if you're really. Good change!Crippling Cloud 2 B Apply 4 Poison and 2 Weak to ALL enemies. You must be logged in to compare these stats to your own. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. 2. Notifications. When you take this relic, become Cursed. The upsides FAR outweighs the downside of the few times you can't effectively utilize it turn 1, especially since Artifact persists between turns. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Between crippling cloud, noxious fumes, Bouncing Flask, Catalyst, Envenom, Corpse Explosion, there are just so many better poison options out there and deadly poison is the weakest. See full list on slay-the-spire. players. The high energy cost is no longer an issue, and with additional draw, it'll produce a good number of shivs whenever it's played. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Cloak and Dagger is a real handy card to have then. Bouncing Flask is a good source of single-target poison damage, as it adds 9 (12) Poison total if there is one enemy. You accomplish this by completing a run with each of the 3 classes (I recommend doing this on Ascension 0). ago. You draw flask, and all 3 poisons go on the nearly dead guy every time. Step one on how to use grand finale:. Daily Slay the Spire Discussion (408/696): Neutralize "Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Crippling Cloud is really good for a lot of fights, Sucker Punch is a good Act 1 take, there are. Reply reply. I remember dropping an artifact + speed potion with sacred bark on the heart. you need a second source of wrath for watcher for consistency early on. Slay the Spire Indie game Roguelike Gaming Role-playing video game . Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. Achievements are granted throughout the game for various merits of small and large scale. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. It is a high variance relic which seems to have a bias towards rare transforms. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. ago. All rights reserved. By: lacker. Electrodynamics is 2 energy for aoe scaling damage. Slay-by-Comment Season 4 Day 92: So it turns out the hardest part of playing these super detailed multi-step recommendations is remembering. As an Uncommon card, it appears as a reward for combat, although less often than Commons. Blur and Noxious Fumes let you stack armor to the. 1. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. 1 Energy | At the start of your turn, apply 2(3) Poison to ALL enemies. Exhaust. Patch V2. 12. AFAIK the only AOE silent has are crippling cloud, die die die, all out attack, dagger spray, and thousand cuts. Just very strong cards that you often want to snap-pick in Act 1 or otherwise. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Daily Discussion/Debate #10: Dodge and Roll. (Also if u really need to u can break the chain) Basically a ton of upside and “not actually a downside” means pocket watch is incredible in most decks. 14 Backflip. I think After Image, Alchemize, and Bouncing Flask are definitely A-tier worthy, I'd probably move crippling cloud and nightmare up to A tier as well. Often cycling orbs is part of Defect's strategy so there are many situation where Doom and Gloom will also evoke an additional orb for more damage, block or energy. Piercing Wail (PW) drops his strength by a net 4, so Vulnerable deals 2 less damage as well. How is that dude even fair, how does one even beat him with the poison ladyCrippling Cloud - A card I always prioritize upgrading, at 7 poison it stacks a decent base amount of poison while also applying 2 stacks of weakness, both of these fit right into the gameplan of killing the heart. For offense I'll usually take Poisoned Stab, Bane, Dagger Spray, Bouncing Flask, Crippling Cloud, and Noxious Fumes in Acts 1-2, and then Caltrops/Catalyst later on. To me, it seems a little bit underwhelming for 2 energy. Silent - Grand Finale used to be 1 cost. I think I only picked it 1 or 2 times ever. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. Corpse Explosion and Crippling Cloud can be underwhelming against The Heart due to being AOE-focused skills, but they alone can. Between crippling cloud, noxious fumes, Bouncing Flask, Catalyst, Envenom, Corpse Explosion, there are just so many better poison options out there and deadly poison is the weakest. I'm usually willing to take 1 in most decks, a free 14 damage can be really good, especially in fights with multiple enemies. 5%. Most of the other attack commons are fine, [[slice]] is quite good, [[flying knee]] is solid early, I think [[crippling cloud]] is often overlooked and is decent frontloaded mitigation while also giving you some poison damage. To real problems are that it's entirely useless in act 1 and throughout most of act 2 though. Flying Knee (Silent - Attack) Cost: 1 Energy. Members Online. If, for example, the enemy is attacking. % of all. Daily Discussion/Debate #79: Flying Knee. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Need help with good cards to get on the silent. Enemies with Weak deal 40% less damage rather than 25%. Draw 1 card. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Cards in this pile are effectively removed from combat and cannot be used again. I feel like you guys deserve a real explanation after more than half a month's absence, so here goes. Regardless of potions, I bet this could've gone the distance with another footwork, a malaise, even a crippling cloud or generally a couple more block cards like dodge n roll and leg sweep. Definitely a late game pickup in this scenario. Crippling Cloud (2 Energy) 4 poison every enemy and 2 weak – While the poison gain on this card is relatively weak, the Weak debuff can come in handy when facing off against a horde of attacking enemies. Astrolabe vs. Having a few Noxious Fumes, Catalyst, and Crippling Cloud cards in combination with the Snecko Skull or The Specimen can lead to a very fun run. Infinite Blades: Start each turn with 1 Shiv. Storm of steel isn't a card you should pick up early unless you get some great combo relic (kunai or shuriken). Members Online. tylerah03 • 7 mo. Standing victoriously, you wait in silence as the others ceremoniously place the creature's skull atop your head. It is available to the Silent class and costs 3 energy to play. 2022 | By Yaroslav Moklyak Slay the Spire is not an easy game, requiring a certain level of skill and a lot of time. All Discussions. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. ago. 9 damage/1 energy in one turn isn't bad. 3. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. Gain 4 (Upgraded: 6) block. ) - Turn 2 in general is a big reason why card draw/deck control is so important. Wiki link. To complete the game you should have a good. Always starts with Spawn and always uses the Mega Debuff on turn 4. Silent - Crippling cloud used to apply 3 poison and 3 weak (5 poison and 5 weak when upgraded) to a single enemy 13. If you have Runic Pyramid, Burst+ can work well with Bullet Time, to compensate for the lack of an energy relic. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. The most reliable way of doing this is to collect good cards and powerful artifacts. It's an okay attack common. Pukupokupo. Why should a harder spire change your evaluation of sozu vs another boss relic? It doesnt make sense. So I'm enjoying the Slay the Spire stats site because it's telling me a ton. Hitting some strong cards for early A2 like Piercing Wail or Crippling Cloud would be awesome, or just getting some extra card removes could give the rare opportunity for. Spire Growth, Chosen, Chosen+X, Gremlin Nob, and Lagavulin from the Dead Adventurer event, drinking a Speed or Flex potion at start of the Heart Fight or Time Eater, to name a few. Choose a card. 169K subscribers in the slaythespire community. It’s very likely you get 12 damage for 0 energy. Damage increased from 8 -> 9. Giant head: 2, blocks first big hit (this is for asc +18, i dont remember when he first hits on lower levels) Heart: NEVER 2 or 5. Whenever you apply Poison, apply an additional 1 Poison. 15 block is quite a lot if you don't have block scaling. Barring other potion relics, I find it's amazing for bosses, weak for hallway. Daily Slay the Spire Discussion (205/696): Ectoplasm. Here are the instructions how to enable JavaScript in your web browser. Effect+: You cannot draw additional cards this turn. Noxious Fumes Silent Uncommon Power 1 Energy | At the start of your turn, apply 2(3) Poison to ALL enemies. Effect: You cannot draw additional cards this turn. Time to go dig them up!. Apply 3 Poison to a random enemy 3 (Upgraded: 4) times. Daily Discussion/Debate #107: Strange Spoon. Crippling Cloud and Bouncing Flask, I think Dash just edges them out for me as it makes the elite fights so much more consistent, particularly Nob and. - 2 Acrobatics and a Reflex for card draw. find your weakness against each boss or elite and fix it, even if a card is sub-optimal for your deck). Bob9thousand • 1 yr. This card sits on the council of Incredibly Efficient 2 Energy Block Cards, along with its brothers [ [Flame Barrier]] and [ [Glacier]] 1. The first Attack played each turn that costs 2 or more is played twice. Corpse Explosion is a Rare Skill for The Silent that applies Poison to one enemy and causes it to inflict a huge amount of damage to its companions upon death. Gambling Chip often speeds you up an entire turn, letting you see a full five more cards to find that Echo Form or Demon Form, getting your Disarms, Defragments and Footworks played, casting that turn 1 Crippling Cloud+Piercing Wail against tri-slavers, finding damage cards instead of block cards when you're not being attacked and vice versa. Ectoplasm vs Sozu vs calling bell. Might work better than an attack that added the effect to one target, due to the random nature of orbs. This damage will go through an enemy's Block. Daily Slay the Spire Discussion (193/696): Double Tap. Lagavulin and Gremlin Nob each take at LEAST 2 turns to set up and and sentries only do 9 damage turn 1. Start each combat with a random Power card in your hand. Note that the Dexterity loss stacks. 738 Online. Not necessarily related to Heart, but I feel like Bane and Dagger Spray are two of Silent's best sources of. Slay the Spire. Discard build key cards: Tactician or Reflex. Game description -------------------------------------------------------------------------------------------------------- Slay the Spire is a fun rogue-like / deck-building game in which you. Today I decided to play. Type: Relic. Neutralize you ideally don't want to upgrade because you want to get your Weakness chain from Leg Sweep with help from Malaise (and sometimes Crippling Cloud / Sucker Punch). not seeing how she can be good. When upgraded, poison stab deals 12 damage on the turn you play it. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. Daily Slay the Spire Discussion (82/696): Bullet Time. Crippling Cloud Dash Distraction Endless Agony Escape Plan Eviscerate Expertise Finisher Flechettes Footwork Heel Hook Infinite Blades Leg Sweep Masterful Stab Noxious Fumes Predator Reflex Riddle with Holes Setup Skewer. Silent will always want corpse explosion. You're supposed to take it if you see it in act 1 before damage is solved, pretty much always. It has a burning blood relic and strong defense too. It alone makes Silent's Act 1 SO much easier since she really struggled with front loaded damage previously. Effect: You cannot draw additional cards this turn. ago. upgrade it gives you intangible, which is like 3 free turns. Draw 1 card for each unique Orb you have. Let me look up what those do. Draw 1 card for each unique Orb you have. End game it is often as useful as a Strike+. Leg Sweep generates a good amount of block. My deck was bad rotating and the choker didnt help. Good change!Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. 7. This card has a 45% pick percentage sub-Ascension 15, and a 53% pick percentage at Ascension 15. It's often quite a nice relic to have on hand. Crippling Cloud Silent Uncommon Skill 2 Energy | Apply 4(7) Poison and 2 Weak to ALL enemies. Daily Slay the Spire Discussion (134/696): Corpse Explosion. Crippling poison is good aoe and weaks which is very strong. Hexa/Slime already add status cards and you typically need to cycle your deck a few times against the guardian. If I have both of those but no Footwork, Crippling Cloud becomes highly desirable. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. 180K Members. Yesterdays Discussion: Crippling Cloud | Tomorrows Discussion: Cultist . Plan your hand wisely when cards such as Dazed or Void are present in your hand. Slayers. "Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Effect+: You cannot draw additional cards this turn. Defect cards come in three rarities: common, uncommon, and rare. The crippling cloud of Ironclad, it's extremely good at all stages of the game. Attempting to Exhaust it will simply put it back to your hand. Crippling Cloud Silent Uncommon Skill 2 Energy | Apply 4(7) Poison and 2 Weak to ALL enemies. Slay the Spire. Wraith Form is a very strong power card in Slay the Spire. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Devilish intent sounds fun, kind broken with things like noxious fumes, envenom and bouncing flask, but very tame otherwise. Also barricade and blur are simply stronger ways to carry over, albeit less consistent. Good change!Slay the Spire. Nightmare Silent Rare Skill 3(2) Energy | Choose a card. The Ectoplasm ate the (Boss Relic) part of the title. against Spire Shield and Spire Spear same thing apply as against Deca and Donu. Great deck cycling. You might. They buffed it, but I'm still not a fan of Crippling Cloud overall. The first Attack played each turn that costs 2 or more is played twice. Not sure how good it is yet, but it's definitely way more pickable than it was. The continuous Dexterity loss is a debuff, and can therefore be prevented if you have Artifact in place before using Wraith Form, or halted by using Orange Pellets afterwards. The card draw is nice but not what you want act 1. Add a Comment. I. Weekly Patch 13: Thinking Ahead We removed one level of unlocks! Three additional cards are now. Since combats in Slay the Spire are typically short, the reduction in. Corpse Explosion Silent Rare Skill. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. To real problems are that it's entirely useless in act 1 and throughout most of act 2 though. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Before that, you have cards such as Crippling Cloud, Footwork, etc. , which increase your output. Deadly Poison, Poisoned Stab, Bouncing Flask, Catalyst, Crippling Cloud, Noxious Fumes, Corpse Explosion, and Envenom. 1 Energy | Deal 6 (9) damage. It grants 10 Block, but as it's Ethereal, it will Exhaust if left unplayed. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Pommel Strike Ironclad Common Attack. . I think I only picked it 1 or 2 times ever. Daily Discussion/Debate #25: Bouncing Flask. Slay The Spire Silent Tier List (2023) Slay The Spire’s Silent class is all about stealth and efficiency. Ironclad has the highest HP in Slay the Spire and focuses on a strong attack. Corpse is obviously great for poison and killing multiple enemies. The most prominent cards in the group B are. Having Corruption (rare power) and the Dead Branch (rare relic) is probably one of the more famous Ironclad broken builds out there. Effect+: This turn, your next 2 Attacks are played twice. There is lots of mechanics in slay the spire that make it so thinning your deck is often not a. Not sure how good it is yet, but it's definitely way more pickable than it was. Even with just a single copy of Bouncing Flask (sadistic procs for every flask) or Crippling Cloud (sadistic procs twice on every enemy, once for poison and once for weak) it can be very strong.